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CHANGELOG
MAP CHANGES
All content from 6.73+ added
All content from 6.74+ added
All content from 6.74+ added
AI 1.3b CHANGES
- Attempt-fix: Nevermore`s Requiem of Souls no damage
- Fixed: Magi keep Unrefined Fireblast after dropping Aghanim`s
- Fixed: Techies don't Detonate after having Scepter
- Fixed: Techies walking through creeps' barrage to put mine
- Fixed: BoT used to nearby units
- Attempt-fix: AI spells against corpses
- Fixed: Extra vision over secret shops fixed
- New debug command: -dbg [Player ID]. Use to filter all messages by player ID. This will also immediately clear all screen messages and display all past record from corresponding player (visible via Single Player or Replay in Log). Max 50 records.
- Fixed: AI Item duplication in -pm
- Fixed: AI buying more than 1 detector item.
- Fixed: AI teleporting to nearby units.
- Fixed: AI building more than 6 luxuries
- Fixed: AI leaving BoT in base
- Fixed: Visage's Aghanim not recognized as priority 100 (in further development, all new Aghanim will be recognized automatically)
- Fixed: AI dropping items which can change state (e.g. Heart, Dagger, Tranquil Boots, Linken, BKB, Bottle, Thread, Basilus, etc.)
- Fixed: Pipe being used randomly
- Fixed: Meepo clones using BoT
- Tweaked: Item builds by Green
- Added: dodge mech against Sprout
- Fixed: Venge's Nether Swap targetting creeps
- Fixed: Fixed Scourge AI going to forbidden lanes specified by -nm -nt -nb
- Fixed: AI ganking enemies in forbidden lanes.
- Fixed: non-working Linken Sphere.
- Fixed: final scoreboard icons on player who doesn't select hero.
- Fixed: AI not using Dragon Tail. New skillbuild for DK.
- Fixed: teleporation-style battle assist to nearby allies.
- Added: anti-item-dupe mech
- Attempt: to prevent invisible heroes from breaking invisibility when retreating.
- Added: Refraction to dodge incoming spells.
- Fixed: item system: item charges not replenished properly, anti-dupe potential problem with Bear.
- Replaced: Destroyer's Jango with Force Staff.
- Minor bugfixes on item system.
- Minor tweak on ganking behaviour.
- Minor tweak on Storm's ulti mechanism.
- Pulled AI fountain waypoint backward (nearer to fountain).
- Fixed: Gem/Ward/Dust bug.
- Fixed: dupe bugs for Player 1 and Player 6 in -cm
- Tweak: leftmost and rightmost AI movement before leaving base in -cm.
- Fixed: disabled -swap after first item bought. Before, -swap was disabled when first creep wave spawned and human player could swap with AI already bought items. Also a minor fix to the official code... the setting time function: time is set now according to first_creep_wave_spawned boolean, and not the swap_timer_expired boolean.(last minute fix)






Wind Runner
Bane Elemental
Luna
Mirana-Elune's arrow flying speed reduced
Medusa
Furion
Queen Of Pain-Scream of Pain is now effect to dark sight area
Warlock
Tiny
Witch Doctor-Paralyzing Cask ability data improved, the damage of Paralyzing Cask is reduce after gaining rune effect that may increase magic damage
Shadow Fiend-Shadowraze blast area has been reworked, Damage rescale from 75/150/225/300 to 130/220/310/400; Damage type changed to Physical Attack, Magic Damage;those enemies affected Shadowraze will decrease movement speed by 50 for 3 seconds, effect can be stacked
Bristleback- Fix Viscous Nasal Goo for losing the slow effect; Viscous Nasal Goo is now reducing attack damage too
Kunkka-Rescaled Ghost Ship stun duration from 4 to 3/4/5
Axe
Earthshaker
Spectre
Slardar
Chaos Knight-Rescaled Chaos Bolt stun duration
Yunero
Storm Spirit-Ball Lightning will stop casting if you get silenced;Reduce Ball Lightning Damage 30%
Zeus
Treant Protector-Skills of Treant Protector is now in -ak system
Undying
Sniper
Necrolyte
Lina Inverse-Reworked Laguna Blade
Clockwerk Globlin-Hookshot data reworked, now your vision will bring to the enemy you hook
Razor