Monday 28 May 2012

DotA 6.72f AI 1.2 (Nightmare) UPDATED | Official DotA 6.72f AI 1.2 Download and Changelogs

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CHANGELOG

AI 1.2 CHANGES

Fixed: Windrunner group lost bug removed.
Fixed: Some minor tweak in aiming func.
Fixed: Human KotL auto-using Recall.
Fixed: Delay bug in AIAttackedByHumanHero
Added storing of learn and use skills by heroes.
Fixed: Magnus' not using Reverse.
Fixed: Magnus' itembuild.
Applied range check to Sprout (Furion's) and Shackle (Rhasta, plus disable check). Now both won't use the spell against enemy out of range -> no rambo mode, no missed Sprout.
Tauren now use ability to join with idle spirit.
Fixed: KotL Illuminate, added extra use.
Improved AI: usage of SandKing's Burrowstrike and Epi-Blink.
Little improvement on Shadowfiend's Shadow Raze
Undid all fake abilities, changing base order instead. (Troll's Ranged Whirling Axe, Batrider's Firebreak, Phoenix' Sun Ray)
Fixed: Akasha not using ulti.
Fixed: incorrect SunRay order.
Fixed: Lone Druid not using Rabid and some bug in Battlecry usage.
Fixed: problems in channel-based skills.
Fixed: some bugs related to skill learning, esp. Huskar.
Meld should not decrease building's armor anymore.
Fair aggro attempt. Orb attack do not count as attack.
Fixed: Leshrac's AI (now use Edict and Nova properly)
Applied the "free mode" to AI's scroll of town portal (supposedly decrease tp-cancel probability).
AI Assault Cuirass Recipe fix: 1500 -> 1300

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